Me and my friend are up for this, like others have said this would probably have to be more tight knit and disciplined than other parts of this operation. If it becomes necessary I can bring my merchant man to bare for logistics purposes.
You bring out some very good points, TEUTknight. Yes, fast ships will often be necessary over the slow but tough ships. However, being versatile enough to take any job that is handed to us is also necessary. Light and fast ships are good for some roles, but not so good in others. For example there will be lots of recon and probing, but there have also been inquiries about working to take down Vanduul Comm ships as well if that will disrupt enemy operations.Light and fast ships could probably take down one, but they have a lower number of missiles which would have to be replaced at a base or mothership. And at this point we don't know how tough these ships are. So having the option to strike at a string of targets in a single sortie would not be a bad thing. And yes, as with anything there are pros and cons to go with all options.So for me it is more of a matter of having the tools to tackle or support any job, whether it is watching a base monitoring enemy traffic while pretending to be a hole in space, nuking an opening in enemy screening or fortification elements so the main bomber waves can hit the primary target, or providing heavy fighter cover for boarding ships and providing some specialized space/fps teams to act as force multipliers. What we don't want is to say, "Sorry, we're not equipped for that."
Revenge sound more mean I assume - what your thoughts
What separates the Special Forces from the rest of the Pitchfork Armada?
I suppose it means different things to different people. For me it means a highly integrated Co-op team that have worked and "trained" together long enough that they know each other's tactics, styles, complementing builds, ect, to have an force multiplier effect. Sort of like regular police vs SWAT teams.They are assigned the extra difficult tasks that require high degrees of coordination. They have "the whole is greater than the sum of their parts" thing going on. Some will no doubt be more specialized, such as Marine boarding parties, Dogfighters, Escort & Bomber teams, Recon, ect.
That is kinda why I asked. Furthermore, it has historically been very hard to win a war of annihilation (as opposed to a war of attrition) without conventional forces. My worry is that this focus on so-called "Special Forces" will take the focus from the main battle fleets that we need in order to secure Orion, and neutralize Tiber. Sure, Special Forces can be a force-multiplier, but....how do we know our Special Forces are actually Special?
Bork, it will be really good to have you guys along for the ride! I know me and my wingmen will be looking forward to flying along side you fine and nasty folk Those are all really good points, Ogi. Yes, I too know that we need a majority of conventional forces. I think the ones running the other specialty threads should do a better job of advertising so that pilots know those areas are available too. We have slots for lone wolves and large Orgs, logistics captains, bomber pilots, recon runners, ect. But there wasn't one for integrated Co-op teams. And you know what happens when you make a suggestion.ATM all anyone can really do is talk about this until DFM comes out. As for Quality Assurance? A part of that we will have to have a level of faith and trust. Then maybe run Red vs Blue drills in DFM with other teams, and just talking with them to feel them out. But I know where you are coming from. Not everyone has the mentality to excel in such teams. Teamwork is a big investment, and requires adapting to the needs & goals of the team. A lot of people just want to relax, shoot stuff, and not be told what to do.If you have suggestions, I'm very open to hearing them. There is no I in Team.
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