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Topic: General Marine/Spec-Ops Discussion - Katamari (Read 12259 times) previous topic - next topic

  • Andy_H
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Re: Special Forces
Reply #25
You bring out some very good points, TEUTknight. Yes, fast ships will often be necessary over the slow but tough ships. However, being versatile enough to take any job that is handed to us is also necessary. Light and fast ships are good for some roles, but not so good in others. For example there will be lots of recon and probing, but there have also been inquiries about working to take down Vanduul Comm ships as well if that will disrupt enemy operations.

Light and fast ships could probably take down one, but they have a lower number of missiles which would have to be replaced at a base or mothership. And at this point we don't know how tough these ships are. So having the option to strike at a string of targets in a single sortie would not be a bad thing. And yes, as with anything there are pros and cons to go with all options.

So for me it is more of a matter of having the tools to tackle or support any job, whether it is watching a base monitoring enemy traffic while pretending to be a hole in space, nuking an opening in enemy screening or fortification elements so the main bomber waves can hit the primary target, or providing heavy fighter cover for boarding ships and providing some specialized space/fps teams to act as force multipliers. What we don't want is to say, "Sorry, we're not equipped for that."

  • Bzerker01
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Re: Special Forces
Reply #26
Me and my friend are up for this, like others have said this would probably have to be more tight knit and disciplined than other parts of this operation.  If it becomes necessary I can bring my merchant man to bare for logistics purposes.

  • Andy_H
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Re: Special Forces
Reply #27
We would be glad to have you and your friend along Bzerker.

  • Ratu
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Re: Special Forces
Reply #28

Me and my friend are up for this, like others have said this would probably have to be more tight knit and disciplined than other parts of this operation.  If it becomes necessary I can bring my merchant man to bare for logistics purposes.


Likewise, I'll be interested to see how much raw firepower a MM can bring to bear in its forward arc. It could be rather substantial.

  • Shank
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Re: Special Forces
Reply #29

You bring out some very good points, TEUTknight. Yes, fast ships will often be necessary over the slow but tough ships. However, being versatile enough to take any job that is handed to us is also necessary. Light and fast ships are good for some roles, but not so good in others. For example there will be lots of recon and probing, but there have also been inquiries about working to take down Vanduul Comm ships as well if that will disrupt enemy operations.

Light and fast ships could probably take down one, but they have a lower number of missiles which would have to be replaced at a base or mothership. And at this point we don't know how tough these ships are. So having the option to strike at a string of targets in a single sortie would not be a bad thing. And yes, as with anything there are pros and cons to go with all options.

So for me it is more of a matter of having the tools to tackle or support any job, whether it is watching a base monitoring enemy traffic while pretending to be a hole in space, nuking an opening in enemy screening or fortification elements so the main bomber waves can hit the primary target, or providing heavy fighter cover for boarding ships and providing some specialized space/fps teams to act as force multipliers. What we don't want is to say, "Sorry, we're not equipped for that."


Defiantly up for this, and I agree "The Right Ship for the Mission"

  • Kon Ellin
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Re: Special Forces
Reply #30
Hi Guys,

since I am a former SF guys I know what Ethos you have to have. It is extremely improtant to take missions as serious as possible to get the task done.  Probably every unit should - But SF Units they are dont get called for Back up they get called for Clean up - also deep into enemy territory doing your mission stealth - silent - and deadly.

Guys beeing in a SF Squad should follow extremely the chain of command - hold the channels clear - and not for smalltalk. I think you all know where my point is. I would fly in any unit - but most of all I would fly with my Superhornet or my Ghost or as a member of a Boarding in a SF Squad.

But all depends how serious we want to play operation Pitchfork.

Well since SF are Marines I put in this thread the marine patch for you all.



cheers
Crow

  • Andy_H
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Re: Special Forces
Reply #31
Thanks for all your hard work Kon Ellin. I like the patch, and think it works. Any other comments?

  • Shank
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Re: Special Forces
Reply #32
Revenge works, but would Retribution be a more accurate word?

  • Kon Ellin
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Re: Special Forces
Reply #33
Revenge sound more mean I assume :) - what your thoughts
  • Last Edit: April 02, 2014, 05:18:47 AM by Kon Ellin

  • Kon Ellin
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Re: Special Forces
Reply #34
Well here is the Badge for the Special Ops.



Regards
Crow

  • Andy_H
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Re: Special Forces
Reply #35
That is so sweet. I love it!

  • Shank
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Re: Special Forces
Reply #36

Revenge sound more mean I assume :) - what your thoughts


I just think Retribution describes what we are doing more, though you are the one working on them. I'm not demanding any changes.

:)

Re: Special Forces
Reply #37
What separates the Special Forces from the rest of the Pitchfork Armada?
United Space Confederation Envoy to Operation Pitchfork
Envoy, USC
XO, USC Defense Force Training Command
Member, USC Interstellar Commerce
Member, USC Expeditionary Corps
Member, USC Department of Aerospace Engineering

Aurora LX (Traveller's Tales)
Anvil F7C-M (Ares' Gauntlet)
Anvil Carrack (Grey-Eyed Goddess)
Aegis Vanguard (Hero for Hire)
Anvil Crucible (Rustoff)

  • Shank
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Re: Special Forces
Reply #38
I believe Special Forces is just referring to the people who will be doing operations for OP before the event.

  • Andy_H
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Re: Special Forces
Reply #39

What separates the Special Forces from the rest of the Pitchfork Armada?


I suppose it means different things to different people. For me it means a highly integrated Co-op team that have worked and "trained" together long enough that they know each other's tactics, styles, complementing builds, ect, to have an force multiplier effect. Sort of like regular police vs SWAT teams.

They are assigned the extra difficult tasks that require high degrees of coordination. They have "the whole is greater than the sum of their parts" thing going on. Some will no doubt be more specialized, such as Marine boarding parties, Dogfighters, Escort & Bomber teams, Recon, ect.

  • BORK
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Re: Special Forces
Reply #40
Hello men,

You can count us in. We are a small but elite group of space aces and pirates who will do whatever it takes to get the job done. While we are pirates, we are going to pledge our allegiance to OpPF command.

You give us orders, we will get the job done. Or die trying. We can work closely with other Forkers, or just go at it all alone. Either way we are down for the cause. You see, the BORk! have always had a hatred in their hearts for the Vanduul scum. Rumors suggest it is because of some of our family members were slaughtered by them, but who really knows why.

Look forward to flying some awesome missions with you guys.

BORK over and out.

Re: Special Forces
Reply #41

I suppose it means different things to different people. For me it means a highly integrated Co-op team that have worked and "trained" together long enough that they know each other's tactics, styles, complementing builds, ect, to have an force multiplier effect. Sort of like regular police vs SWAT teams.

They are assigned the extra difficult tasks that require high degrees of coordination. They have "the whole is greater than the sum of their parts" thing going on. Some will no doubt be more specialized, such as Marine boarding parties, Dogfighters, Escort & Bomber teams, Recon, ect.


That is kinda why I asked. Furthermore, it has historically been very hard to win a war of annihilation (as opposed to a war of attrition) without conventional forces. My worry is that this focus on so-called "Special Forces" will take the focus from the main battle fleets that we need in order to secure Orion, and neutralize Tiber. Sure, Special Forces can be a force-multiplier, but....how do we know our Special Forces are actually Special?
United Space Confederation Envoy to Operation Pitchfork
Envoy, USC
XO, USC Defense Force Training Command
Member, USC Interstellar Commerce
Member, USC Expeditionary Corps
Member, USC Department of Aerospace Engineering

Aurora LX (Traveller's Tales)
Anvil F7C-M (Ares' Gauntlet)
Anvil Carrack (Grey-Eyed Goddess)
Aegis Vanguard (Hero for Hire)
Anvil Crucible (Rustoff)

  • Andy_H
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Re: Special Forces
Reply #42
Bork, it will be really good to have you guys along for the ride! I know me and my wingmen will be looking forward to flying along side you fine and nasty folk ;)


That is kinda why I asked. Furthermore, it has historically been very hard to win a war of annihilation (as opposed to a war of attrition) without conventional forces. My worry is that this focus on so-called "Special Forces" will take the focus from the main battle fleets that we need in order to secure Orion, and neutralize Tiber. Sure, Special Forces can be a force-multiplier, but....how do we know our Special Forces are actually Special?


Those are all really good points, Ogi. Yes, I too know that we need a majority of conventional forces. I think the ones running the other specialty threads should do a better job of advertising so that pilots know those areas are available too. We have slots for lone wolves and large Orgs, logistics captains, bomber pilots, recon runners, ect. But there wasn't one for integrated Co-op teams. And you know what happens when you make a suggestion.

ATM all anyone can really do is talk about this until DFM comes out. As for Quality Assurance? A part of that we will have to have a level of faith and trust. Then maybe run Red vs Blue drills in DFM with other teams, and just talking with them to feel them out. But I know where you are coming from. Not everyone has the mentality to excel in such teams. Teamwork is a big investment, and requires adapting to the needs & goals of the team. A lot of people just want to relax, shoot stuff, and not be told what to do.

If you have suggestions, I'm very open to hearing them. There is no I in Team.

  • BORK
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Re: Special Forces
Reply #43

Bork, it will be really good to have you guys along for the ride! I know me and my wingmen will be looking forward to flying along side you fine and nasty folk ;)

Those are all really good points, Ogi. Yes, I too know that we need a majority of conventional forces. I think the ones running the other specialty threads should do a better job of advertising so that pilots know those areas are available too. We have slots for lone wolves and large Orgs, logistics captains, bomber pilots, recon runners, ect. But there wasn't one for integrated Co-op teams. And you know what happens when you make a suggestion.

ATM all anyone can really do is talk about this until DFM comes out. As for Quality Assurance? A part of that we will have to have a level of faith and trust. Then maybe run Red vs Blue drills in DFM with other teams, and just talking with them to feel them out. But I know where you are coming from. Not everyone has the mentality to excel in such teams. Teamwork is a big investment, and requires adapting to the needs & goals of the team. A lot of people just want to relax, shoot stuff, and not be told what to do.

If you have suggestions, I'm very open to hearing them. There is no I in Team.


Hopefully we will have a fairly well trained and competent zerg force for the main forces, thus allowing us SF point squads to work more effect. After reading through quite a bit of material on oppf I can easily say that the ops leadership and structure is looking very good. Soon, we will start recruiting as many citizens as we can (for non sf ops), and in an aggressive manner. This should help boost the ops size, and increase our efectiveness. We are lucky enough to be able to sit around and game all day at the BORK HQ so we might as well be recruiting during those times. It just makes sense.

Hey Andy, where in OR are ya? Go Ducks!!  ;) Shoot me a pm if you ever want to meet up in PDX or Eugene as I am up there quite often. And we too look forward to everything we are going to be getting into.

Off topic, my friends today likened our hatred of the Vanduul to Hitler's and the Nazi Party's of the Jews. Not sure I argued well enough against it. Anyone else think they might have a point? Lol, will never second guess ourselves or bat an eye burning hordes of Vanduul from the Verse because well its in our BORK DNA haha but just thought I'd share with ya'll.

  • Turban
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Re: Special Forces
Reply #44
Ok guys,

Seems like our march to Orion starts today !!  8)

Will some of you be available for some flying ? Would be nice to organize some regular "barbecues" from now on !!  :)



  • Last Edit: June 04, 2014, 08:03:47 AM by Turban

  • Andy_H
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Re: Special Forces
Reply #45
I know I'll be around. A lot to learn at the moment even if multi-player is not available. I can already tell we're going to have to work on wingman roles and such. I collide with my NPC wingmen often and take friendly fire at times, but there are times where the npc's try to get into a turn fight that can be used against them by a wingman. But at the moment I think it's just getting used to the interface and control systems.

  • Turban
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Re: Special Forces
Reply #46
Definitely a lot to learn  :) And considering the crazy possibilites trajectory wize, formation flying will probably be something different to what we are used to in usual flight sims.

But I can't wait to try MP. That's gonna be awesome flying with other players :)

And one thing for sure, killing Vanduuls is great fun.

See you guys in the verse :)


Re: Special Forces
Reply #47
Having spent a year or two in a tightly-focussed EVE corp that specialized in powerful but fragile tactics requiring high role-focus and teamwork, I'd love to apply the same training to making Vanduul bacon.

I'm currently a lone wolf in the central US. Any interested "spec ops" teams that are recruiting are welcome to direct me to their application pages, and I'd be happy to see how well your team and I mesh.

  • Andy_H
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Re: Special Forces
Reply #48
Thanks for your interest in Special Forces teams. There is a lot to learn and figure out in cooperating as a team as we take the fight to the Vanduul. With Co-op mode coming out in the next few weeks, this will be a good time to start forming up and experimenting with tactics, flying with wingmen (we all know how horrible the provided NPC wingmen are), and all the nitty gritty that comes with teamwork.

You are more than welcome to try flying with me, OlOneLeg. I'm not promoting my own Org, since I seem to have become the name to go to regarding Spec Ops. Even though we're open, I feel that would be rather tacky on my part. I'm US Pacific time myself,  and pretty rusty, but if you want to try flying with me and a few others regardless of their org you are more than welcome. Figure that is probably the best measure of an Org anyway. Not some PR material, but the people flying on your wing.

  • Turban
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Re: Special Forces
Reply #49
Hi OlOneLeg, hi Andy  :)

Yes, as Andy pointed out, the next few weeks will bring a lot of good stuff for us Forkers, I can't wait !!

So far there is not much we can do training wise, but that will dramatically change soon.

And also, we can all really start to get to know each others and really form good teams that will stand the test of the Vanduuls !

So far , how are you guys doing in AC ?? I'm pretty happy so far.

I don't have a dedicated Org (just member of the Convoy), so I'll be focusing on training with other Forkers!

Can't wait for the first MP gathering !!