1. Scouting and recon operations I saw that there was already a scout/recon thread. That is good because we will need them beforehand. As soon as the Beta begins we should start scouting the systems. For the following purposes:A. we need to know the terrainBefore there is any invasion attempt, we should already scouted out the systems as much as possible, know as many planets, jump points, enemy concentrations, safe zones and whatever other information possible. We should know the area better than the Vanduul themselves.The unknown Ba'nu planet especially, is there a jump point connection to the rest of Ba'nu space? Is it a safe zone? Can we retreat to it? Can we open another front from it? Do the Vanduul visit that system?Are there nebula's and asteroid belts? Can we hide in them and set up supplies? In short we preferably need to know all of the terrain in advance. Not just start looking around when the invasion is underway (when it is underway we should look around to see if variables have changed).
I don't think anyone is saying that we shouldn't prep and scout. Most of these battle plans are just that, battle plans. They're for V-Day and it's pretty much assumed all the prep work has already been done. There are a lot of gaps to fill in our information and that will happen as it becomes available. That's why most of them read Attack X from Y, because that's all the information we have...
I'm not sure, but I'm pretty sure this is the first time I've agreed with you entirely.
That's why I made mine so simple
I originally thought about just buying from the cheap systems inside the core of the UEE territory...But you bring in something interesting Night Wrath, buying from players could be cheaper and more enjoyable. Still, one thing worries me, will the player-owned nodes be available during beta? At which point? Perhaps it's worth a question to the Wingman.
and it's pretty much assumed all the prep work has already been done.
It's because that's the case. I don't know why people have an issue with the lack of information in the general plans people have laid out. .....As long as people keep that in mind, this whole planning and strategizing thing can be a pretty fun way to pass the time. No one should be getting too worked up over it, or overly critical of each other.
Only seems reasonable to do our home-work, from intel to supply gathering.I'm in, where do you propose we start?
I couldn't see this covered in any of the previous posts, if it is can you plz post the link as I'd be keen to read the discussion.On the concept of stockpiling munitions for the cause, I recall seeing a vid where CR gave an example where a player runs a missile manufacturer and had their supply lines cut by pirates and it drove the price of missiles up as supply became limited (Can't find the link unfortunately).The thought here is would it be prudent to extend our pre operation efforts to try and get in contact with one or two player organisations who are looking to be munitions manufacturers and set up a deal to get a cheaper rate on munitions. They get a contract of large quantities of munitions, we get cheaper pricing and everyone is better off.Additionally to ensure that they have adequate supply lines to produce the quantity we require we can offer our spare forces who aren't dedicated to scouting or cap ship salvage prior to OPPF V-Day to protect their supply lines. I know that if I was to try and derail OPPF I'd be hitting things such as that to hamper their supplies and make them cost more so drain poor forkers money.What I like about this concept is that it is win - win for all involved, it provides an avenue of engagement amongst the forkers in the lead-up to V-Day, provides income for those forkers on escort duty, gives us a steady flow of supplies and helps out the allied organisations by building up their company.
lol whats funny I thought mine was the most simple.... but if anything I still wanted to get the prep-work planned before the actual assault. I have seen from each different plan's and proposals similar things, but as for me mine was targeted for testing and attempts to fill in the rest of the gap's.I ain't denouncing your's because yeah it was a very simple, lol.After the number of economy games that I have played there is always a high cost for first few run's for the smaller volumes. Also after being in a family that actually manufactures a special garage floor mat, we even found that our cost's was always high the first set of run's till we could get things going properly after getting average number of product run's per a day with what resources we had vs. cost. I personally estimate that first player run materials could turn out to be a little costly compared to any other local prices.Any who back to the Proposal.....Thank you for posting up the proposal Marcus. I knew I was forgetting to have something posted along these lines because we was talking about them for a long while in the shoutbox when sailor was online.As for the supply lines I remember we talked about doing a massive stockpiling on each player personally and I was going to try and pass out hauling contracts to those in The Convoy™ for any one here in Pitchfork that needs things moved from A to B or help in moving additional materials for the supplies.Personally I believe that we may have to try and figure out a way if we can to make use of the supplies as a donation based because we are all throwing our own ships into the mix but we can only carry so much ammo with us into combat but then we need the supplies for re-arming while out on missions.So Primarily we did discuss this but never put it down to text. Thank you for your proposal this will help get a jump start on the Prep stage like you have presented here.
We should be carefull with the stockpilling of stuff... we might attract other players/pirates who would see an opportunity to attack and seize everything... Count me in for escort duty during that phase !
I truly think that finding jump-points won't be that easy... even with lots of people flying around...When you consider that you can actually fly from Earth to Pluto in real-time...
With the vast numbers we're pulling together, I think there'll be a lot of stuff being discovered faster than normal.
Our "scouting" missions into Vanduul space is going to get confused with an actual invasion by everyone else!
Recon in force. Gives us options if we find some Vanduul weak point. We might be able to capitalize right away.
I like the idea of a Steiner Recon Company. For those of you who aren't Battletech fans, that means a company of our most outrageously large, slow and powerful ships scouting by force and surviving by sheer dumb luck, armour and guns.
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