Ogi's proposal
Greetings, all. My review of the existing proposals leads me to believe that there is too much emphasis on having too many moving parts. I propose that the main advance move on the Nul-Caliban-Orion axis. Doing so provides us a combination of the fewest systems to protect, the fewest jump lanes for Vanduul counterattacks can come from, and the simplest axis of advance for what will probably be an undisciplined horde of fighter jocks.
Nul may be a good staging area, since there are three friendly systems in one-jump range, and and eight in two-jump range. While there may be no inhabited planets, I'm sure that we could set up a FOB (Forward Operating Base) of sorts, especially if we can build space stations.
Granted, we would want to protect our flanks by raiding Vanguard and Tiber, but raiding is a far cry from occupation. The objective of raiding Vanguard and Tiber would be to degrade Vanduul logistical functions, in order to neutralize the systems. If you want numbers, figure 80% of our strength goes at Caliban/Orion (we do need to secure Caliban, as well as Orion in order to achieve our strategic goals), whereas 10% raids Vanguard, and 10% raids Tiber.
Of course, this is all dependent on building up a sufficient logistical infrastructure to support a campaign, as well as attaining enough reconnaissance information to ascertain Vanduul force strengths and responses.
United Space Confederation Envoy to Operation Pitchfork
Envoy, USC
XO, USC Defense Force Training Command
Member, USC Interstellar Commerce
Member, USC Expeditionary Corps
Member, USC Department of Aerospace Engineering
Aurora LX (Traveller's Tales)
Anvil F7C-M (Ares' Gauntlet)
Anvil Carrack (Grey-Eyed Goddess)
Aegis Vanguard (Hero for Hire)
Anvil Crucible (Rustoff)