JD, PvtHik, because you have very strong and opposite opinions ☺, could you both act as facilitators of the discussion, making sure everyone gets their say? We are going to have guild/strike group leadership in here eventually who are going have their own ideas. So we want to have set the precedence of an open free discussion with facilitation to keep it on track and focused.And yes I know it is a bit underhanded to ask you guys to facilitate other people's ideas given your strong opinions, but if you think about it, is a pretty good way to arrive at path forward that everyone can live with. I can only ask for your help and hope you both accept Thank yousailor.
I want to be the code namer! Pick me, pick me!
I know what your asking and I accept... granted I won't be able to give my 110% into this position... But, I will do what I can.After reading up on some of the details and additional postings from others I understand the spear head tactic to go straight for Orion and then fight our way back out... As for me I had my plan built on the idea of testing the water's and our ability to function between the systems, while at the same time securing a beach head for the systems we could work to control so others that join the cause later on will have some place to report in at. Diversion is good and I try and work my plans around Diversionary tactics into being more of a massive rush by force for a single system and keep pushing the troops to keep on moving just as fast as we assaulted.I am still open to the idea's from others but, seeing as how we are able to flush out more of the info on the game we still have options that can help us be prepared long before Beta PU starts.As for now we have searched through the CR interviews to find that Alpha PU is single-player only. My plan is to having each user trying and stock pile the weapon stores for their own PU to find storage area's and provide scouting reports before we hit beta.. I know each person's universe is going to be different but this will help get a general location and test ground for us to build the logistics to make this operation work effectively.I plan for massive effectiveness while in the same attempt to test any features for the end game. Now then lets get to planning and lets get to making sure we have something other groups can help support.
LOL Ben you know how it works here, pick a code name if it sticks... well your the code namer
Thanks JD I was hoping you would agree. One point though from this week Wingman there was a question about keeping things from S42 over to the PU and basically the answer was no. I am concerned that may also be the case for the S42 alpha, so we may not have an opportunity to stockpile :/
Ok I suspect Vanduul will be massing in Virgil for a quick strike on Earth, only 2 jumps. We need to scout Virgil and decide whether to bring the battleground there or skirt around with the main force via Croshaw and nul. Personally I wouldn't want to split the main force. However whatever happens, I suspect there will me much lag and breaking of servers!
It's nice to develop complicated and branching battle plans, but the vast majority of participants will be mindless drones that will jet towards the heart of Vanduul space and die in droves. Our plan needs to take this into account by holding them back until a critical mass of ships is achieved then herd them towards where they will have the maximum effect. To do this there will need to be one initial staging point, one clear line of advance and one clear destination. Secondary targets in side systems and more complex objectives can be given to the small proportion of players who will actually fly in a co-ordinated manner. To facilitate the public zerg, we will need players spread around the zerg who relay "public" objectives to all ships in their proximity. Someone will need to oversee their placement and distribution, as well as relay orders to them from our command coterie who will be liasing between the various organised squadrons and outfits.
I am hoping we get a response from Wingman about being able to control systems of space and drive things from them...
When you reach a consensus be sure to make a general outline of the plan so we, the grunts, know what to do. Oh, and were there any succesfull communication with the vanduul? As in can they understand humans? I'm wondering because this operation is quite public
I wonder if you can do insystem jumps with the jump drive....
I say we push straight for Orion through Caliban or Tiber. The fewer systems we have to fight through, the fewer ships we're likely to lose before we reach our main objective. If we divide our forces at all, it should be to send a diversionary attack with a relatively small portion of our fleet aimed at drawing Orion's defenders into whichever system we aren't making our main push through.If by some wacky chance we actually manage to hang on to Orion for any length of time, then we work on establishing a safe corridor back into UEE territory.
Closing this thread. Please create a new thread to add your thoughts.
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