Corvettes are in limited numbers of about 100 total in our asset roster and are very likely to be used by their designated Orgs in the Beta leading up to OPPF and would not want to divert them to the Special Forces Wing for months.
NPC Supply ships are not a bad idea and it has been stated everyoen would have the capability of having at least one AI ship following them. Unfortunately we do not know how it works or even if they could carry out a logistical function. More information is needed inside the Beta.
Yeah, but the simple fact is that right now, and for the foreseeable future, we have more hulls than bodies. So, yeah, using NPCs to pilot convoys would be a staggering help. We would get a significant amount of additional combat power, because it would be warm bodies flying ships.
You know, more ships than ppl isn't always a bad thing. We can expect some heavy casualties and CIG has said that it could take some time to get replacement ships, especially as they get bigger. Having an excess of ships means that we have a buffer before we start to have a lack of replacements.
Yes, that looser structure will definitely fit much better I think. As professional and efficient as we like to be sometimes, we do need to keep in mind that this is a game and people are playing for fun in their spare time. Out of curiosity though, why suddenly prioritize the capital ships for the 3rd Naval Group? I can see partial benefits if some of them are ready for play by that time, but we still don't exactly know a quick route from Earth or wherever the starting point will be, to Vega, which is really the first system that will give our capital ships accessibility to Vanduul space. It's a nice idea, but right now it just doesn't seem reasonable given what we know. Now if we can find a quick direct route for our capital ships to get to Vega instead of that convoluted scenic route, they will then have access to Oberon and Virgil, and thus Tiber and through that Orion. But again, unless we can actually get our capital ships to Vega, we have no real launch point for them in these pre-op missions.
Is this going to be the force that does most of the play-testing before the operation? You know, testing reaction times and Vanduul deployments? If so I think at some point capital ships should be focused on because we need to know some things about them. First of course, we need practice using them; our crews need to see combat to get experience and practice. Second, how the Vanduul react is important and the differences in their reactions to just fighters squadrons and small battle groups is vital. Of course if this isn't for testing out theories and whatnot then ignore that. However my first point still stands regardless; we need to actively put our capital ships into combat as much as we can to form and test strategies and just earn experience fighting in capital ships. Friendly duels? Maybe a bit costly. Anyways I think the SFW could be useful for accomplishing this. Maybe not at first but later on?
The primary goal of the SFW is to destroy Vanduul supply lines,logistics and assets of opportunity for several months or possibly even a year using thousands of torpedoes in order to hopefully face a weaker Vanduul force when invading on V-Day. In this process it is expected that we will learn a great deal about Vanduul behavioral patterns,ship compositions and reactions. The majority of Capital Ships especially the big ones will be primarily crewed by AI. Those that currently posess them will undoubtedly figure out how to utilize them over time. Anything over a Polaris is rather large and may not fit into 2 of the 3 target jump locations. Additionally they have a higher signature that is likely to be very high as they are also significantly larger than a Polaris by hundreds of meters.
Yeah I know all that. I'm just saying that we need to put the capital ships we have into combat against the Vanduul before the OP at some point. Both the Idris and Javelin are most definitely going to need significant numbers of human players to use efficiently. Perhaps in a fight against AI Vanduul minimal human presence is needed but those who will be using them will need practice in combat. And it shouldn't just be some haphazard lets go kill some Vanduul for fun sort of thing. Letting the orgs do their thing and get practice on their own is fine but I think at least some should be utilized on raids regardless of the additional challenges they present. I'm not saying they should be there all the time but at least once or twice.
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