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Topic: DigiRev Confederation (Tentative) War Plan  (Read 1806 times) previous topic - next topic

  • DRev_DMJ654
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DigiRev Confederation (Tentative) War Plan
Everything discussed in this thread is subject to change at any time based on testing, research, and gameplay changes.

What we are proposing is something along the lines of a exponential attack. I will be using the below link as kind of a tentative map of battle using attack on Orion from Caliban as a reference. Each fleet would have scout teams which have ships specialized in stealth and speed. They will scout ahead towards our target to relay back to main PF command on the numbers, type of craft, location in relation to the Jump point, and any planetary defenses. Once that information is known, we make the call on the forces we send in. All capital and flagships will be held back just inside UEE space. We would try having them in Croshaw or Garron if possible and only send them in at dire straits.

Link to Starmap: http://starcitizen.mojoworld.com/StarMap/#

The forces we send in will be sent in steady waves, first off, the scout craft will move in to distract the local (craft based) Turrets. As Soon as they are focusing their turrets on the scouts and the fighters start to come out of the enemy ships, we would have coming out of the the jump points fighters to pull all craft away from the lightly armored scouts. As the fighter engage, the bombers will start taking out turrets on the ships. As their defenses go down, we quickly send boarding parties to any orbiting threat to take out the Life Support Systems (seeing as the Vanduul breath something other then air, and might life under a different pressure, we are going to need some sort of EVA suit to protect us). Each boarding party would consist of EOD Marines (or anyone who is good with disarming/arming explosives) and set charges on the LSS, and any systems vital to defenses. This all needs to happen fast, give them no time to scuttle their craft so we can salvage it.

Once all orbital threats are taken out, we set up a defensive perimeter around the planet and set ourselves up for immediate Vanduul response. Once set up we are going to start dropping troops on the ground to fight on  the planets. At this time, UEE would begin any response to our actions and the area would be considered as a green zone. All ships held back would jump into the area and those commanders can begin the ground combat command. Once the system is in our control, we will move on to Orion, repeating everything.

I welcome anyone to critique this plan and revise it so by the time PF goes off we can determine weather or not this is even a viable option or this could be implemented in some degree. This plan was pieced together during a meeting of our most senior staff within both Core of DigiRev, and senior command of our Naval Fleet last night for the sole purpose of purposing here for review.

Thank you all for your time.

Digital Revolution Confederation

http://digirev.net/

Re: DigiRev Confederation (Tentative) War Plan
Reply #1
Right of the bat there's a problem with your line of thought: Orion is not defended by the Vanduul. It's only a place they stop by when low on resources. You are more likely to encounter a bigger resistance on Caliban or even Nul than on Orion.

The planet actually has a small human colony with no exports or imports. Ultimately, arriving at Orion is not the problem, holding a steady presence on the system is.

Also, while I do love a well organized battle-plan, it has been pointed out to me that plans which delve in in-depth control of our operatives will most likely be met with high resistance because of the lack of unified command.

Now, your second paragraph seems more like "rules of engagement" for a battle operation, which could be as good as any. However, you tend to forget the Vanduul tendency to self destruct, which could mean all your boarding parties get blown up with whatever you were trying to take over. It seems wiser to target life-support systems from space, that way, once you are sure everything inside is dead, you can land people to commandeer the ship/station/whatever.

Still, the Vanduul are hunter-gatherers with a nomadic way of life. Though I guess they have some kind of re-deployable installations or factory-ships, I seriously doubt they'll have permanent installations... at least not a lot of them. If I'm wrong, and they do, expect them to be heavily defended.

Finally, never forget we have no idea how the Vanduul behave as a Faction. While I doubt they have infinite ships/ammo/fuel, it's very likely that if you invade a system controlled by a Horde, they'll eventually bring the entire fleet on you, even if it's on another system. This means that you'll be fighting an up-hill battle from the beggining. By the time we secure Caliban and move into Orion, the Vanduul Horde or Hordes that you oppose will already be organizing to stop you.

Orion being in the middle of several jump-points and far away from secure supply lines, you'll be forced into a war of attrition which you'll most likely lose (since the Vanduul seem to be self-sufficient).
It's a penguin... with a gun. I'd run if I were you.

  • Shambox
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Re: DigiRev Confederation (Tentative) War Plan
Reply #2
To address the issue of the vanduul self destructing, we have been throwing around different ideas as to how to best board a ship including potentially rapidly venting control areas.  Once again these are early brainstorming sessions, and critique is welcome, as many points need to be ironed out.

  • JackDaniels
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Re: DigiRev Confederation (Tentative) War Plan
Reply #3
I will admit I do enjoy this Invasion deployment plan.... But, I don't mean to poke holes in it just yet. But, would it be possible for us to test EMP or something of the type, assaults for attempts at ship capture?

I will admit I know a few guys that will be interested in most of the strafe run style combat that would be required in an assault like this. But, I will admit I am glad to see short and to the point Proposal again.
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  • Benjamin the Rogue
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Re: DigiRev Confederation (Tentative) War Plan
Reply #4
Yeah, some of the more recent proposals have felt like they're all competing in the same "Burn out Benjamin's Brain With Reading" contest. But that's just from my perspective.

  • Jonais
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Re: DigiRev Confederation (Tentative) War Plan
Reply #5

Yeah, some of the more recent proposals have felt like they're all competing in the same "Burn out Benjamin's Brain With Reading" contest. But that's just from my perspective.


lmao, qft
Tumbleweeds. A Lone Wolves inspired org.
https://robertsspaceindustries.com/orgs/TUMBLWEEDS

  • JackDaniels
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Re: DigiRev Confederation (Tentative) War Plan
Reply #6

Yeah, some of the more recent proposals have felt like they're all competing in the same "Burn out Benjamin's Brain With Reading" contest. But that's just from my perspective.


Your not the one that has to read them all and think them all over to be summed up at a later date with another person that doesn't seem to frequent this webpage any more..... as for me Finals will force my Brain into a REBOOT and back to my drive for endless TV SERIES watching.

NOW after going back over it with a fine tooth comb there is potential for the supply line choking but that is only if the Vanduul was to actually be doing a supply run's even then we would have to resort to individuals willing to be off remote locations or something along those lines.
2j0kx3s.png" width="490

Re: DigiRev Confederation (Tentative) War Plan
Reply #7
I've been advocating for an assault on the (Nul-)Caliban-Orion axis since day 1, with raids/spoiling attacks elsewhere as necessary. Simpler in execution, less territory and jump lanes to garrison, and less chance of bad things happening.
United Space Confederation Envoy to Operation Pitchfork
Envoy, USC
XO, USC Defense Force Training Command
Member, USC Interstellar Commerce
Member, USC Expeditionary Corps
Member, USC Department of Aerospace Engineering

Aurora LX (Traveller's Tales)
Anvil F7C-M (Ares' Gauntlet)
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Aegis Vanguard (Hero for Hire)
Anvil Crucible (Rustoff)

Re: DigiRev Confederation (Tentative) War Plan
Reply #8
Hello, may I suggest the following tactics as a way to attack large capital ships?

Since the first thing you want to do when attacking an enemy is lower their shields, it would make sense for an initial attack to consist of waves of missiles. If these were fired from an armada of stealth ships, which immediately turned and ran, they could lure defending fighters into pursuing them.

Two things then happen:
1. The fleeing ships are met by a waiting force of capable fighters that keep the pursuing Vanduul engaged and unable to return to the capital ship.
2. A second wave of more capable bombers with fighter escorts attack the capital ship from a different direction, finishing off the shields and targeting life support facilities.

If the Vanduul capital ship ceases firing and has not blown itself up, bring up the caterpillars, board and capture.
  • Last Edit: December 06, 2013, 05:24:01 AM by mutatedwombat

Re: DigiRev Confederation (Tentative) War Plan
Reply #9
Leaving our capitol ships in UEE territory has two problems:

1) First, there's the assumption that all of our capitol ships are owned by UEE-friendly players. They won't be.
2) Sorry, but very few people are going to be willing to hang back and wait for a call to combat for hours or days. Expecting people to log in and just wait for the entire time they want to have fun is a futile expectation. You'd be lucky to get people to wait half an hour. Besides that, people have things to do. They might log in at 6:00 PM and wait for a few hours, but then go to bed without having done anything because they have work or their kid's birthday party or whatever the next day. Most people are doing this operation for fun and glory. If you try to implement this plan, the number of people actually participating in Operation Pitchfork will take a huge dive.

Sure in the meantime they can jump into crew positions as gunners or fly some of the few P52s that will be around, but that won't be something their *characters* can actually claim. So there's no IC glory in it for them, and a lot of people aren't going to want to be gunners the whole time. And the capitol ship captains will have to do nothing, and just wait, watching for radar contacts that could be either OT people, or hostile NPCs, or other people trying to take advantage of the fact that dozens of capitol ships are being crewed with NPCs.
  • Last Edit: December 07, 2013, 12:15:40 PM by Knightcrawler

Re: DigiRev Confederation (Tentative) War Plan
Reply #10
Thats another thing that needs to be addressed, we are going to be flying lumbering CAPITAL ships into a heavily guarded Vanduul Caliban. How are we supposed to handle that in the first place, are we just going to blow past them and take it as acceptable losses? The entire concept of a strike into two layers deep enemy territory seems rather foolish to me... don't take it the wrong way, I want Orion and space bacon, but I think we need to stage this out a little better, blowing past Caliban will alert a shitton of Vanduul, not only will we be dealing with a resistance on Orion itself, but a frontal assault from deep Vanduul space and a rear attack from Caliban. Assuming the Vanduul bring sufficient numbers we are going to be crushed.

Re: DigiRev Confederation (Tentative) War Plan
Reply #11
Additionally, bypassing Caliban will mean that supply lines are threatened. It is quite doubtful that Pitchfork can live off of supplies in the Orion system alone. Caliban needs to be secured.
United Space Confederation Envoy to Operation Pitchfork
Envoy, USC
XO, USC Defense Force Training Command
Member, USC Interstellar Commerce
Member, USC Expeditionary Corps
Member, USC Department of Aerospace Engineering

Aurora LX (Traveller's Tales)
Anvil F7C-M (Ares' Gauntlet)
Anvil Carrack (Grey-Eyed Goddess)
Aegis Vanguard (Hero for Hire)
Anvil Crucible (Rustoff)